A few days ago I read an article by a death sentence gunpro gets smart telefov to be replaced gunpro in life smart AR glasses. Doors open her Google Glass, Vuzix M100 and Microsoft Project Glass. If we are entering smartphones talked about raising the paradigm that goes beyond even the advent of the Internet, we probably will soon again, "očalarska" era, where everyone's daily lives increasingly intertwined with upgraded reality. Before entering a new era, let's look at some of the technological gems that are incurred in the drive for enhanced reality. Sensor 1962
It was the year 1962 when Mr. Morton L. Heilig patented Sensor gunpro Simulator, coffee stimulation of the senses, which allow the user to maximize truly experience the simulation. A user who has their head installed in Sensoramo, the cinematic simulation gunpro experience even with the addition of sound, scent, wind and vibration. Creation is also contained all the elements of multiple simulations and although not entranced crowd, you can okronamo for the first virtual machine. The Ultimate Display 1965
Mr. Ivan Sutherland with the concept of a screen mounted on the head (CMS) in 1965 laid the foundations for the computer-generated reality. The text of "The Ultimate Display" foresees inter alia the computer control muscles and, consequently, the possibility of managing your computer with gestures. Sutherland even then boldly promised: "Devices that will be observed and interpret gunpro data on the movement of the eye, and they can be built.'ll See if the language of view, you can manage your computer. Interesting attempt to make a projection, gunpro which will depend gunpro on where you look . " GlowFlow / Videoplace, 1969 - 1997
The first shoots of virtual or. upgraded reality are germinated gunpro in the artistic waters. Myron Krueger in 1969 created a prototype virtual reality - computer-controlled, interactive environment called "GlowFlow" (later "Videoplace"), which through video cameras, sensors and graphical tables responds to the viewer's movements. The audience is directly gunpro involved in video projections created by other viewers and thus shared experience. Videoplace has over the years evolved into a technology all napredejši project, its golden age was seen in the 80's.
Steve Mann is one of the founders of the wearable Computers, which from the beginning of the 80's deals with the idea of human cyborg. Significant Mann's achievement is Eyetap, the eye attached device (camera-computer-projector), which procesirano computer image projected into the eye. As a single-pilot-your-bunny test is a wireless web camera screen without stopping wearing them two years (1994-96), the development continues today. Augumented Reality 1990 -
Neologism Augumented Reality by Slovenia upgraded reality, they are first used by Tom Caudell and David Mizell, Boingova engineer, who named her operation Celadna screen for managing aircraft that combines the virtual with the real image datasets. The modern definition in 1997 gave Ronald Azuma. Upgraded reality (AR) combines real and virtual reality, interactive real-time and works in 3D. AR on mobile phones, 2001 -
With the emergence of mobile gunpro cameras, GPS systems and optical gyroscope gunpro traced the first steps of AR on mobile phones. In 2001, we realize a system for providing information on cultural attractions Archeoguide and Geist, gunpro the first mobile AR Restaurant guide (Columbia Computer Graphic) and RWWW first browser upgraded reality. A detailed overview of the development of mobile upgraded gunpro reality but perhaps another time, but for now just finding that an upgraded reality in the world of smart phones has not yet revealed all commercial potential. 6th Sense Technology, 2009
Green Možic are just privekali the world when they are on Ted Talks introduced an upgraded reality 6th Sense technology. The demonstration was conducted without proper equipment and because I was just at this time entertain the anime series Dennou Coil (2007), where the young protagonists wear AR glasses, I did not understand why so enticing technology is not packaged in an even more seductive glasses. Smart goggles, 2012
Smart glasses are one of the namlajših suckers tech tree handy device with an upgraded reality. This year, available to developers, in the summer they test sport parachutists in September by such a fashion commandment future presented at New York Fashion Week and all over us is such that we expect that in the next year became accessible to us, simple mortals, but najsibodi Google gunpro , Microsoft or Vuzixova.
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